All posts in Character Design

Character Design – Creating a Warrior

Posted on 2012/05/23 at 8:34am by daarken 29 Comments
Character Design – Creating a Warrior

In this video Daarken will take you through his process of creating a character from a simple black and white sketch in Photoshop. There is no audio commentary in this video and the video is sped up by 4-6 times. The sketch in the video is unfinished since the end process was not able to…

Clipping Masks – For Character Design

Posted on 2012/05/09 at 5:16pm by daarken 14 Comments
Clipping Masks – For Character Design

Often times it is important to keep different elements on separate layers, especially when it comes to concept design. In this video Daarken shows you how to create clipping masks to help you keep your different elements separate and speed up your painting process.

Enliighten Debut – Speedy Paint

Posted on 2011/10/27 at 8:21am by daarken 75 Comments
Enliighten Debut – Speedy Paint

Welcome to Enliighten.com! We are happy to bring you this special debut tutorial for the launch of Enliighten.com. In this tutorial Daarken will take you through the process of creating a 30 minute speed painting from start to finish. Everything is filmed in real-time so that you can see everything Daarken is doing. If you…

Character Design – Liche Priest Part 02

Posted on 2011/10/23 at 7:39pm by daarken 5 Comments
Character Design – Liche Priest Part 02

Part 02 In this tutorial Daarken takes you through his process of creating a character for Warhammer Online: Age of Reckoning. From start to finish, you will be able to see and hear Daarken’s thought process of designing a character from an existing IP and how he goes about adding color to a black and…

Character Design – Liche Priest Part 01

Posted on 2011/10/23 at 7:38pm by daarken 19 Comments
Character Design – Liche Priest Part 01

Part 01 In this tutorial Daarken takes you through his process of creating a character for Warhammer Online: Age of Reckoning. From start to finish, you will be able to see and hear Daarken’s thought process of designing a character from an existing IP and how he goes about adding color to a black and…